Ardura Interleaf v1.0 VST3 AU Windows MacOS Linux [FREE]

Interleaving Equalizer using Biquads in Rust Interleaf was inspired by the Airwindows design of interleaving signals together, and I combined that with my own reimplementation of the RBJ Biquads to create an EQ with up to 10 interleaves per band. Filter Types Low Pass High Pass Band Pass Notch Peaking…

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Aarrow Audio Dyst Dynamic Saturator v1.2 VST3 AU Windows MacOS [FREE]

Saturation that follows your signal – beef up your groove by adding juice to the low-level details or amplify your dynamics by making your transients explode… or anything in between. -4 different saturation curves, -a powerfully clean clipper (courtesy of AirWindows) -optional mid/side processing -pre-clip boost so you can crank…

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Airwindows Consolidated v2024-07-20 (All Plugins Bundle Suite) x64 x86 VST3 AU CLAP LV2 STANDALONE LiNUX WiN MAC [FREE]

All nearly-400 Airwindows plugins For many years, I’ve built up a library of DSP effects, executed in a stripped-down, retro-friendly format that is impossibly light and efficient compared to how plugins usually are. It’s also completely overwhelming at nearly 400 plugins all with their own names (or iterations like Channel6,…

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Robbert Van Der Helm NIH-plug Bundle v06.2024 Win Mac Linux [FREE]

NIH-plug is an API-agnostic audio plugin framework written in Rust, as well as a small collection of plugins. The idea is to have a stateful yet simple plugin API that gets rid of as much unnecessary ceremony wherever possible, while also keeping the amount of magic to minimum and making…

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Airwindows Consolidated v2024-05-06 (All Plugins Bundle Suite) x64 x86 VST3 AU CLAP LV2 STANDALONE LiNUX WiN MAC [FREE]

All nearly-400 Airwindows plugins For many years, I’ve built up a library of DSP effects, executed in a stripped-down, retro-friendly format that is impossibly light and efficient compared to how plugins usually are. It’s also completely overwhelming at nearly 400 plugins all with their own names (or iterations like Channel6,…

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Airwindows Bundle v09.2023 Window macOS Linux VST AU LV2 x64 x84[FREE]

Welcome to Airwindopedia! This is a complilation of the plugin-related bits from all my plugin posts. As such, this is as close to a full documentation of the Airwindows plugins as you’ll find. In some cases I’ll have added explanation, or I might be able to expand on things as…

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Surge XT v1.2.0 x32 x64 VST3 AU CLAP LiNUX WiN macOS [FREE]

Surge XT is a digital synth and makes no bones about it. If you have used it in the past, it will be like welcoming an old friend back into your life. If you are new to Surge XT, welcome to the party. Come on in, the water is fine….

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Kiriki Liszt MeowMu Compressor v1.3.0 x64 VST3 WiN [FREE]

Variation of airwindows VariMu Compressor, In VST3 What it is for: nice vocal compressor. After searching a bunch of other airwindows compressors, VariMu was suitable for attack time tweaking. muMakeupgain is bypassed, and replaced output trim to Gain. By multipling muAttack by 5, we can get attack time of 5ms…

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Surge XT v1.1.2 x32 x64 VST3 AU CLAP WiN MAC LiNUX [FREE]

Surge XT is a digital synth and makes no bones about it. If you have used it in the past, it will be like welcoming an old friend back into your life. If you are new to Surge XT, welcome to the party. Come on in, the water is fine….

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Surge XT v1.1.1 x32 x64 VST3 AU CLAP WiN MAC LiNUX [FREE]

Surge XT is a digital synth and makes no bones about it. If you have used it in the past, it will be like welcoming an old friend back into your life. If you are new to Surge XT, welcome to the party. Come on in, the water is fine….

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Surge XT 1.0.0 Windows/MacOS/LiNUX [FREE]

Over 2021, after the succesful release of Surge 1.9, the Surge Synth team undertook an effort to rebuild Surge in JUCE and add a variety of features. This project resulted in the new version of Surge, called ‚Surge XT‘. SYNTH SPECIFICATIONS GENERAL Synthesis method: Subtractive hybrid Each patch contain two…

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airwindows MatrixVerb [Free] Windows, OSX, Linux

First, the Swiss Army Knife reverb! (a more cooperative one is to follow) This is the result of some deep diving into Householder reverb algorithms (a way of taking four delay lines and turning them into infinite reverb). It’s different from anything I’ve done before, reverb-wise: extremely flexible, and incorporating…

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