35 VST3 Synthesizers & Effects
Plugins:
Synthesizers:
ClangSynthh
CollidingCombSynth
CubicPadSynth
EnvelopedSine
FDNCymbal
GenericDrum
IterativeSinCluster
MaybeSnare
MembraneSynth
LightPadSynth
SyncSawSynth
TrapezoidSynth
UltraSynth
WaveCymbal
Effects:
AccumulativeRingMod
BasicLimiter
CombDistortion
EsPhaser
FDN64Reverb
FeedbackPhaser
L4Reverb
LatticeReverb
LongPhaser
MiniCliffEQ
NarrowingDelay
OrdinaryPhaser
ParallelComb
ParallelDetune
PitchShiftDelay
RingModSpacer
SevenDelay
UltrasonicRingMod
GenericDrum:
GenericDrum is a generic drum synthesizer using delays. This one can make convincing snare and bass drum sounds. Cymbal sounds can be made, but it’s not as good as lower pitched drum sounds.
FeedbackPhaser:
FeedbackPhaser is a phaser but the modulation source is feedback signal rather than an LFO. It sounds more like a distortion rather than a phaser most of times.
AccumulativeRingMod:
AccumulativeRingMod is a ring modulator that uses accumulated amplitude of input signal as the phase. When applied to simple waveforms like a sine wave, it sounds similar to FM.
RingModSpacer:
RingModSpacer is a sidechain limiter that adds severe distortion. First, full-wave rectification is applied to sidechain input. Then rectified signal modulates amplitude of main input. The sum of modulated main signal and raw sidechain signal won’t clip, when both peak amplitudes are under 0 dB. That’s the theory. The hard part is to figure out when to use this effect.
ParallelDetune:
ParallelDetune is a detuning effect with 8 pitch shifters connected in parallel. It can be used to spread stereo image similar to chorus effect.
OrdinaryPhaser:
OrdinaryPhaser is an ordinary phaser with a delay on feedback path. Note events can be used to control all-pass cutoff frequencies and delay time.
NarrowingDelay:
NarrowingDelay is a delay with serially connected pitch shifter and frequency shifter on feedback path. The spectrum of input signal can be narrowed or expanded for each feedback. It is more suitable for sound without stable pitch. Note event can be used to control frequency shift amount.
LongPhaser:
LongPhaser is a phaser using Schroeder all-pass filters which is able to set some long delay time. The sound is like somewhere between delay and phaser. It feels a bit underwhelming, however modulation with LFO and note events may be used to compensate the lack of character.
CombDistortion:
CombDistortion is a distortion using self-modulating comb filter. Raw output sounds harsh, and it is better to use with external cabinet impulse response. Note event can be used to control delay time of comb filter.
MaybeSnare:
MaybeSnare is a synthesizer that resembles sound of snare drum. This is basically 2 MembraneSynth coupled by cross feedback. Snare wire is not included. However, the noise of modulation adds rattling texture similar to snare wire.
MembraneSynth:
MembraneSynth is a synthesizer that resembles sound of percussions with membrane, like bass drum or tom tom. The texture comes from self-modulating feedback delay network (FDN). Some strange noise can also be made by utilizing oscillation caused by self-modulation.
UltraSynth:
UltraSynth is an ordinary synthesizer except 64-fold oversampling that is the same one used in UltrasonicRingMod. Because of the high oversampling ratio, modulation sound is okay. However CPU load is high.
Other plugins :
UltrasonicRingMod:
UltrasonicRingMod is a ring modulator with 64-fold oversampling. Maximum modulator frequency is 1 MHz. That said, just modulating with ultrasonic frequency doesn’t produce anything audible. Therefore, phase modulation and hard clipping are added to make some noise in audible frequency.
ClangSynth:
ClangSynth is a synthesizer suitable for percussion sounds. Each voice equips an 8 * 8 feedback delay network (FDN) as a resonator. Oscillator is static wavetable with controls specialized to make pulse train. For better cymbal sound, ClangCymbal is also available.
PitchShiftDelay:
PitchShiftDelay is a time domain pitch shifter based on usual delay. The quirk of pitch shifter is somewhat reduced by 16x oversampling. Also the internal buffer length can be changed in real time. PitchShiftDelay doesn’t equipped with formant correction. So applying to voice may sounds strange, like Helium is inhaled.
ParallelComb:
ParallelComb is a comb filter which has 4 different delay time and 1 shared buffer. A limiter is inserted on feedback path to make the output somewhat clean. Weird distorsion can be added by modulating delay time using feedback signal amplitude.
FDN64Reverb:
FDN64Reverb is a reverb equipped with a feedback delay network (FDN). However, the size of feedback matrix is 64.
Info about all plugins:
https://ryukau.github.io/VSTPlugins/