Powerful, Innovative, KISS rule to DSP, New Shiz!
It’s a sampler, it’s a rompler, it’s a synth, and it’s about to take your music to the next level – even faster!
What started out as a simple folder sampler to line up sounds along your midi keys/controllers – has now turned into a monster of a Multi-Sampler!
Here’s just a peak at what the Samploid offers ::
* Import your own sounds (choose a folder with .wav samples in it, and it will line all the sounds up alphabetically on your keys).
* Set your own root note where the sample bank will start. * Loop your samples as they are triggered
* Span your samples across all the keys (simply choose a sample from the list, enable the [span] button, and riff away!
* Reverse your sample(s), same as above just enable the REV button and you have backwards kits.
* Start/End nodes draggable so you can zone in on a sample and cherry pick the best part.
* Three different Pitch bends – one main one that you control with your midi/daw’s – and two extras for the sampler portion – one of them acts as a scratch pad/timeshifter as well.
* Full .wav ADSR module to shape your samples and sessions to perfection
* Pan delay/popcorn delay – adjustable full flex stereo delay built with passsion
* 100 step Sample Sequencer – We tweaked an LFO to act as a sequencer capable of up to 100 steps, adjustable tempo, beat/measure count sync, chromatic vs normal, full range vs absolute, and a range from one note up to 6 octaves! Adjustable rate, smoothness, shifting/transposing the keys down/up, playing in portamento mode, hold/retrigger/stolen note options, voices # changer, and an intuitive easy to use grid based drawable area.
The sampler is beautifully thought out and leaves little to be desired. Simply turn it on, setup a string of notes/triggers, and start triggering your performance with more triggers. Amazing for EDM, dub, modern hard/progressive house etc. Best part is it’s all writeable and even the
drawable areas are automation enabled.
* LFO filters with Lowpass, Highpass, Bandpass, Notch, Peak, 303 low/high and three adjustable settings to get thet wetness just right.
* Secondary filters wired through a top level LFO so you can really tweak the crap out of the compositions you create/automate.
* PAN LFO – Mix in a little bit of the stereo delay, add a pinch of reverb, and this panning lfo module simply explodes your sounds into totally new and unique processes with interesting delay loops and offsets.
* Reverb module with clean and real sounding room reverb. Adjustable room size, width, and dampness, I tend to use it a lot it’s got a warm pro sound to it.
* Chorus – Simple chorus module that processes your signal just right.
* Synth module and Sequencer :: Just like the sample loader and sequencer, this duplicates the grid and gives you access to a full blown snyth setup that is routed through all the modules above as well. Though untraditional to mix samplers with synths, I find there is a ton of uses and having two sequencers right up front gives you unlimited combinations of mixing your samples with some tones, bass, blips, grunge, noise, soft ambience, a sine wave sub bass to your kick, a sawtooth following your lead sample etc.
You get a full multi-oscillator setup with adsr and a quick dropdown to choose from the various oscillators. Essentially you can use this as a synth only, a sampler only, a combo, a drum sample creator/shaper, an instrument creator etc.
Upgrades From our last version?
Yes, so many that it’s barely recognizeable. Above and beyond the above ::
* Now when you import your samples folder, and save your project in your DAW, then reopen it – it saves your file locations and preloads your sampler (finally, no more rerouting samples.
* Fixed the ‚realease‘ knob – now releases much more gradually on the latter half
* Fixed Velocity so your controller/DAW recognizes sensitivity.
* Fixed root key (added option for users to choose their own)
* Fixed pitchbend recognition/preset. There’s three pitchbends now, needed for the various ways we handle the different sound types (and wanted so we can experiment with time shifting and deep bends).
* Fixed automation duplicates on a few knobs (most daw’s nowadays seems to fix many of these on their own but still.
* Removed big EQ – redundant with our other mastering tools and saves CPU.
* Optimized denormals on all modules – much less clicks and pops and even then most are due to adsr settings (not enough attack, no release, too loud volume on bass tones, portamento settings without filters etc).
* Workstation approach with a smart sound kit preloaded in our standalone version (only difference is no import). Over 100 samples lined up in groups and easy naming convention for all of them along with a ton of presets showcasing the various settings and room shaking results the samploid puts out. You can take one sample and make unlimited new sounds from it.
Very robust, able to handle a lot of your audio production needs from beatmaking to sound design to fast trance/EDM arpegio creation to pretty much anything you come up with. We like the KISS rule so once the learning curve is out of the way you’ll find this tool to be useful and dynamic with what it does and how fast it does it. I’m especially pleased with how performance is handled now on multiple instance loads
Why is it free?
A few reasons, I feel the last series didn’t live up to par and I swore someday I would redo them, improve them, and release them free for the first x months/years? AND – we’re in the mids of overhauling DubTurbo4 which is now going to be a real DAW and VST host so this is going to be used within our new version and you’re getting a copy because we love good promo and we want you to check us out when we launch DT4!
No email list to add yourself to, no tricks at facebook, just straight great free VSTi to say thank yo to the world for supporting dubturbo, to say sorry
for the last versions not being up to snuff (even though they were also a freebie), and to hopefully get the industry talking about DT again once we’ve launched – enjoy!!
Best practice :: If you have a hyped out machine, this might not matter that much (I actually imported a bunch of stress test folders – with full .wav songs in them, probably well over 500mbs of data and it still didn’t cap out). If you want best performance, that makes sense, and you’re using vst’s which means you have a good understanding of audio/setups etc., then this shoulud be easy for you.
If you already have a sample library/management of some kind and are familiar with samples – simply choose any folder/file and it will automatically line up all your samples for you on your keys. If you’re new to this stuff – basically you’ll want to create a folder first, and start compiling your samples (meaning actual one shot drum hits/snares/kicks or instruments on a C note so they can span up/down on the keyboard properly).
In the example wav folder provided with the preloaded version you’ll notice how we setup the names numerically so they show/play in groups on our midi keyboard and just so they are grouped nicely for quick access to drum/snare combo’s or instrument sections to audition and play. This doesn’t mean you can’t import other sounds or even try full songs if you just want to zone in on a certain point and sample/span/sequence it.
Enjoy this first release of the Samploid2 and have fun making music!