Encoding and controlling Ambisonics made easy
Mix, monitor, and render Ambisonics tracks right out of the box. Achieve the most accurate spatialization and sound reproduction together with Sennheiser AMBEO’s VR mic.
dearVR plugins rely on the advanced dearVR CORE engine, resulting in best-in-class externalization and true-to-life immersion.
Monitor your Ambisonics mix with an optimized perception of direction and distance.
dearVR plugins rely on the advanced dearVR CORE engine, resulting in best-in-class externalization and true-to-life immersion.
Monitor your Ambisonics mix with an optimized perception of direction and distance.
Take the next step and enhance your music, post-production, game, VR, AR, and 360° video with Dear Reality.
Main Features
A-format and B-format input
CONTROL YOUR AMBISONICS RECORDINGS
A-format and B-format input
Directly input Ambisonics recordings in generic A-format and use the controls YAW, PITCH, and ROLL to shift the sound field.
The B-format input supports up to 3rd order Ambisonics in the AmbiX format.
ENHANCE YOUR SENNHEISER AMBEO VR MIC RECORDINGS
Sennheiser AMBEO A-format input
dearVR AMBI MICRO offers an optimized A-to-B conversion perfectly matched to the Sennheiser AMBEO VR microphone. Select different mic orientations (Up, Upside Down, Endfire), activate the HPF, and get deeper access to your soundfield.
Sennheiser AMBEO A-format input
Binaural rendering engines
PREVIEW YOUR MIX IN YOUR DAW
Binaural rendering engines
Select between the advanced dearVR, YouTube VR, Facebook360, or the Neumann KU100 binaural rendering. Assess how your tracks will sound on popular 360° video platforms or game engines.
Key Features
Ambisonics A-format input
Generic Ambisonics four-channel A-format input
AMBEO A-format input
Optimized A-to-B conversion for the Sennheiser AMBEO VR microphone allowing advanced position adjustments
Ambisonics B-format input
Supporting B-format AmbiX up to 3rd order (FOA, SOA, TOA)
Output
Supporting B-format AMBIX up to 3rd order (FOA, SOA, TOA)
Control
Rotate the sound field using YAW – PITCH – ROLL
Multiple Binaural rendering options
Choose between multiple binaural renderings (dearVR, YouTube VR, Facebook360, KU100)
Requirements
Plugin format
VST / VST3 / AU / AAX
Mac OS X
OS X 10.9 +
Intel CPU (minimum 2 GHz recommended)
M1 compatibility via Rosetta 2
Windows
Windows 7 through 11
Intel-compatible CPU with SSE2 instruction set (minimum 2GHz recommended)
DAW support
Pro Tools 11 or higher
Most VST / VST3 / AU – compatible hosts running on a supported operating system
64-bit support only
Recommended workflow
Headtracking can be applied through dearVR SPATIAL CONNECT to mix Ambisonics in VR
Supported sample rates
44.1 / 48 / 88.2 / 96 / 176.4 / 192 kHz