VSTi-Simulation des KORG PS-3100 aus dem Jahre 1977. Alles in C++ zusammengeschweißt, mit ein paar kleinen Extras (z.B. externem Input...), aber trotzdem keine eigenmächtig aufgepumpte Version mit Dingen, die das Original gar nicht kann.
OK, man muss nicht warten, bis die Oszillatoren aufgewärmt sind, und es rauscht auch nicht so schlimm...
Sieht sehr jut aus, Bitte ein wenig technische Daten.....
Gut das kann man auf deiner Seite sehen, aber das Auge isst mit
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interessante Sounds, wäre besitimmt was für unseren Soundprogrammierer @Kujaschi ein Leckerbissen
Negativ:
In Cubase 5.5x bleibt der Synth stumm
In Reaper 5.40, beim Umschalten der Presets ist dieses abgestürzt, mehrmals
Auch wenn der Synth polyfon ist, sollte er eine Möglichkeit haben auch Monofone oder Unsino-Sounds spielen zu können. Konnte diese Einstellung nicht finden.
Bedenke das es hier relativ viele ältere User, einschließlich mir , gibt. Es sollte auch eine größere Oberfläche geben. Die Schrifft ist arg klein
Fazit: Bis auf die Mankos, sehr brauchbar
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Don't forget to write or click a thank you, because it takes a lot of work to search the files.
---
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Pass if needed: bam4LoFo
(13-07-2017, 08:23 PM)Bam Wrote: So habe es getestet.
Danke! 1
Quote:Positiv:
sehr fett
interessante Sounds, wäre besitimmt was für unseren Soundprogrammierer @Kujaschi ein Leckerbissen
Negativ:
In Cubase 5.5x bleibt der Synth stumm
Hab kein Cubase, muss ich wohl mal 'ne Demoversion saugen, mäh... Bitwig, Fruity, Renoise, Reaper, Waveform funzen alle.
Quote:
In Reaper 5.40, beim Umschalten der Presets ist dieses abgestürzt, mehrmals
Da ich Reaper 5.40 selbst als Haupt-DAW im Einsatz habe und mir das noch nicht passiert ist: Schick mir doch mal das Reaper-Projekt! 32 oder 64 bit?
Quote:
Auch wenn der Synth polyfon ist, sollte er eine Möglichkeit haben auch Monofone oder Unsino-Sounds spielen zu können. Konnte diese Einstellung nicht finden.
Das Original hat auch keinen Unison-Modus. Da bleibe ich hart.
Quote:
Bedenke das es hier relativ viele ältere User, einschließlich mir , gibt. Es sollte auch eine größere Oberfläche geben. Die Schrifft ist arg klein
Siehe Handbuch Seite 4 ("Digital Transformation"). BTW ich bin auch nicht mehr der Jüngste, den PS-3100 lasse ich ganz locker hinter mir... ;-)
(13-07-2017, 08:23 PM)Bam Wrote: So habe es getestet.
Danke! 1
Quote:Positiv:
sehr fett
interessante Sounds, wäre besitimmt was für unseren Soundprogrammierer @Kujaschi ein Leckerbissen
Negativ:
In Cubase 5.5x bleibt der Synth stumm
Das wird wohl nicht gehen, das Cubase selbst für die Demo einen Dongle braucht.
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So, I gave it a quick try in Reaper:
I don´t have that presetbug, using x64 Reaper 5.33. How do you chqnge presets bam? With the mouse in the plugin or in Reaper presetmanager? Try with actionshortcuts.
I have realy bad eyes so I was scared already after reading bams comment. Have a lot of trouble with the K.Brown plugins, but there I can change the size with flowstone. The gui has a nice size on my monitor here and everything is extremely readable, I like the colorcombinations and your design there, although I
don´t know the real syntheziser.
Your presets are amazing, liked most of them a lot. Reaper muted the channel while trying "Attack the engine" and things like PAD: Press some keys made me curious how you did that. It looks like a complicated syntheziser with a lot of parameter I don´t know, but there is a nice manual included to clear things up.
15-07-2017, 09:27 AM (This post was last modified: 15-07-2017, 09:28 AM by Bam.)
Da sieht man es wieder, das der PC launisch wie eine Diva. Heute ging es mit cubase und Reaper
Dabei hab ich mal ne kleine Demo produziert.
Alle Sounds sind vom FB-3100, bis auf die Drums, die kommen von Battery
Stil: Fusion
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(15-07-2017, 03:09 PM)Full Bucket Wrote: Danke Bam, hast mir schon einen Schreck eingejagt!
Schöne Demo, merci!
Viele Grüße
Björn
ein kleiner Schreck ist gut für den Kreislauf
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(14-07-2017, 06:29 PM)Knob Twiddler Wrote: So, I gave it a quick try in Reaper:
I don´t have that presetbug, using x64 Reaper 5.33. How do you chqnge presets bam? With the mouse in the plugin or in Reaper presetmanager? Try with actionshortcuts.
I have realy bad eyes so I was scared already after reading bams comment. Have a lot of trouble with the K.Brown plugins, but there I can change the size with flowstone. The gui has a nice size on my monitor here and everything is extremely readable, I like the colorcombinations and your design there, although I
don´t know the real syntheziser.
Your presets are amazing, liked most of them a lot. Reaper muted the channel while trying "Attack the engine" and things like PAD: Press some keys made me curious how you did that. It looks like a complicated syntheziser with a lot of parameter I don´t know, but there is a nice manual included to clear things up.
Good work sir!
Thank you, Knob Twiddler! I will check what's up with "Attack the Engine".
About "PAD: Press Some Keys": The magic comes with the unique Trigger function of the GEG.
Those KORG engineers really had some cool ideas...
Attack the Engine is fine, it is just a safety in Reaper. If I turn the channelvolume down before playing a note, it works
Hast du alle presets gemacht?
(17-07-2017, 04:12 PM)Full Bucket Wrote: Naja, ist ja trotzdem nicht so schön, wenn es so peakt ;-)
Ja, die Presets sind alle von mir.
Also muss der Maestro @Kujaschi ran, ich denke mal, das er so einiges rauskitzeln kann.....
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31-07-2017, 09:31 AM (This post was last modified: 31-07-2017, 09:35 AM by bluesmoke.)
(17-07-2017, 03:41 PM)Full Bucket Wrote: Those KORG engineers really had some cool ideas...
Hmmm ... something like that ....
48 notes. 48 VCOs. 48 VCFs. 48 EGs. And ONE VCA between the lot of them?!?!
That weird Hold behaviour ...
... and the bizarre Trigger modes.
This thing is completely nuts.
Thank you so much, Bjorn - I love it!
I'm glad that I never had the chance to play the original hardware, though: I would probably have agreed with a friend who described it to me as 'just a very [not the word he used!] expensive string machine'.
(I once made a 300-mile round trip to demo one of the first PolyMoogs in the UK and came to much the same conclusion: 'glorified organ' seemed to be the general consensus.)
But now I can really appreciate an instrument like this.
The often apparently strange choices that the early synth designers made - because they thought something was a good idea, or just a good compromise - impose a different approach to sound design and playing technique.
And anything that can break me out of old habits and make me think again about the very basics of analogue synthesis is pretty special.
Great manual, too, by the way (as always): concise and comprehensive - not as easy as you make it look!
I especially appreciated your explanation of the AmpMod/RingMod modes.
35 years ago, I had the mathematics to understand the differences between AM, FM, RM, PhaseMod and PD. (These days I'm lucky if I can do simple arithmetic.)
And I knew just about enough electronics to understand how a diode ring worked.
But beyond remembering about the 'sum and difference' sidebands, and that the difference between AM and RM is that RM doesn't contain the original signals, I no longer have much of a clue what's going off beyond how something sounds.
Yet the way you described it, I could suddenly visualise the process with a clarity I haven't experienced in decades!
*
Talking of which ...
I'm getting a strange noise with the AM/RM whenever the MG signal approaches audio rate.
At first I thought it was something to do with the RM phase shifting you write about - but it occurs with pure AM too.
It doesn't seem to be affected by sample rate, if that's any clue?
A minor gripe - in an otherwise exceptional instrument.
And I thought Stigma was your masterpiece!
Thank you!
(31-07-2017, 09:23 AM)Full Bucket Wrote: Version 1.0.1 ist draußen und fixt auch das Problem mit der hohen Lautstärke bei "Attack the Engine" etc.
Version 1.0.1 is available. It also fixes the potential issues when selecting the "Attack the Engine" preset etc.
Grüße / Cheers
Björn
Wow - posted as I was typing!
Thanks for the update - I'll go check it out right away!
(31-07-2017, 09:31 AM)bluesmoke Wrote: The often apparently strange choices that the early synth designers made - because they thought something was a good idea, or just a good compromise - impose a different approach to sound design and playing technique.
And anything that can break me out of old habits and make me think again about the very basics of analogue synthesis is pretty special.
Absolutely. That's why I always come back to simulate those weird old machines!
Den FB-3100 in der Version 1.1.0 gibt es jetzt auch für macOS (VST/AU).
Die neue Version ist ein reines Rebase auf WDL-OL/IPlug (fasel, fachsimpel, schwätz) und hat ansonsten keine neue Funktionalität.
War trotzdem ein Haufen Arbeit.