02-07-2017, 09:54 PM
Riviera: Hyper-Room Reverb
![[Image: screenshot_compressed.png?w=662]](https://nuspaceaudio.files.wordpress.com/2017/02/screenshot_compressed.png?w=662)
Riviera is a hybrid algorithmic-convolution reverb plugin for modeling specular acoustic reflections in N-dimensional orthotopes. e.g. string, plate, room, tesseract, and up (vooms or volume+room for short). Normally, direct computation in these spaces is expensive but some clever maths (see tutorial) reduced the asymptotic costs to the point of practical use (e.g. a Reverb plugin). Parameterizing these spaces and then combining them with some fast time-varying frequency decay resulted in some interesting sounding impulse responses (IRs).
Features:
http://static.kvraudio.com/files/3275/ri...1_2_4d.zip
or
Riviera_1_2_4d.zip (Size: 17.18 MB / Downloads: 17)
![[Image: screenshot_compressed.png?w=662]](https://nuspaceaudio.files.wordpress.com/2017/02/screenshot_compressed.png?w=662)
Riviera is a hybrid algorithmic-convolution reverb plugin for modeling specular acoustic reflections in N-dimensional orthotopes. e.g. string, plate, room, tesseract, and up (vooms or volume+room for short). Normally, direct computation in these spaces is expensive but some clever maths (see tutorial) reduced the asymptotic costs to the point of practical use (e.g. a Reverb plugin). Parameterizing these spaces and then combining them with some fast time-varying frequency decay resulted in some interesting sounding impulse responses (IRs).
Features:
- Low-latency, low CPU usage convolution
- Multi-threading support for computing IRs in the background
- Fine-grain controls for parameterizing each voom’s number of dimensions, size, offset from sound-source origin, and material reflection dB loss.
- Time manipulation controls for delay, stretch, and linearity (RT60 ranges from 1 – 20 seconds!)
- Fast frequency-dependent time-decay functions
- Pan / stereo / mix (wet/dry) controls
- Graphical user interface for displaying IR and spectrogram
- VST2: Windows 7+ 32/64 bit, Mac OS X 10.7+ universal build
- VST3: Windows 7+ 32/64 bit
- Audio Unit: Mac OS X 10.7+ universal build
- Minimum SSE2 supported processor with improvements if AVX enabled
http://static.kvraudio.com/files/3275/ri...1_2_4d.zip
or

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bam
https://bam-dorner.de
Free 50 GB Cloud
Pass if needed: bam4LoFo